Follow this... on > mode > 8 >(now u get three ,choose any one) > 1 OR 2 > (type your info,actually these are I ,J and K vectors ) >shift > 5 >6. Thats it.
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Sorry, but I see no vector, just a scalar value and nothing to solve for. If you want to calculate the value enter 3, press the power key (X^y, or Y^x, or ^, depending on the marking on the key, followed by the exponent to get the result 8.42587981071.
I am not sure what you mean by a 3X4 system. I know system of n equations in n unknowns. It is written in the form of an nXn matrix A multiplied on the right by an n vector (X), and n vector B holding the right hand sides (constant values) [A]*[X]=[B] In the EQUA mode, the calculator offers you a template to enter the numerical coefficients in the horizontal sequence a11, a12, ... a1n, B1 Fill the first line, then the second line, etc. Once you finish entering the coefficients and the constant terms press F1 (SOLV) to launch the search for the solution. The result is displayed as a vector. (vertical vector).
All objects have limitations and this calculator has some of its own. What can we do about it? Reopen one vector (or even the two vectors) you stored and edit it (them) then perform the vector product.
No you cannot. An ordered pair made up of a radius and an angle is a vector. And you do not add nor subtract vectors as you would scalar (non vector) values.
The angle between two vectors a and b is calculated as the inverse cosine of the inner product of a and b, divided by the product of the lengths of the two vectors:
For 2-dimensional resp. 3-dimensional vectors this boils down to:
Yes. Set MODE to 6:Vector Edit the vectors VctA and VctB Enter the command VctA[x]VctB = Here is a screen capture taken from the Appendix to the user's manual on page 44.
There is not much you can do with the information you provide. One has to assume the application point to be (0,0) and the angle the vector makes with the positive X-axis is 60 degrees The X-Component is X_A=10*cos(60 deg) The Y-component is Y_A=10*sin(60 deg)
To calculate the values of the X, and Y components you must make sure the angle unit is degree.
Press [MODE]
Move cursor to the line that says RADIAN DEGREE
Highlight DEGREE and press [ENTER].
Press [2nd][QUIT] to exit the configuration screen.
If you're dealing with complex numbers, simply switch the view to polar coordinates. The length of the vector is the magnitude of the number. SHIFT MODE down-arrow 3 allows you to select between polar and rectangular coordinates.
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